Many of you might have seen me hanging around on the Unreal Forums. I’m currently working on a post-apocalyptic game starting from ground up, together with a simple “low-poly” sandbox game, just like the famous Minecraft.
During my projects I have managed to learn many new aspects of UE4, and I want to share these experiences with the community. As a newcomer, UE4 can seem pretty difficult.
This blog is supposed to help newcomers as well and old school Unreal Engine folks. I’ve planned to discuss the most simple of things such as materials, textures, blueprints, landscapes, etc. within UE4. Perhaps you’ll learn something new? perhaps you’ll manage to learn me a few things or two?